![]() And timing is essentially what the game is all about. Sure the occupants may call the police, but they can be avoided as well through some smart timing. You can run and hide, making use of the house's layout to your advantage. You move via responsive analogue stick, and if wishing to move faster than your undetectable sneaking allows, you can hold a run button, but be warned, this will alert the sheep like denizens of the house who spend their time lolly-gagging out the window and other such worthwhile pursuits.īeing detected is not the end of the world however. Each level consists of a goal that is the purpose of your break-in to obtain, but for a perfect score, you need to remain undetected, grab enough loot to fulfill your quota, and do so under a set time limit. This is a game of stealth and steely resolve. ![]() Unfortunately as Robbery Bob unfolds, you find this benefactor to be more and more unhinged, sending you into harm's way for increasingly baffling use of your ninja like pilfering skills. ![]() When being broken out of jail by a mysterious benefactor, I guess it only stands to reason that you'd be indebted to this person, even if he wishes you to perform the tasks that got you sent to the slammer in the first place.
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